DE_CACHE is set in the shadows of Chernobyl.
Originally released in 2013, this map went on to be a classic (…so we remade it in 2019.)
Cache emphasizes mid-control and team adaptation. A wildly popular community-addition to Counter-Strike: Global Offensive, Cache is in many respects the most exciting project I've had the pleasure to work on.
Featured in multiple Valve "Operations" before becoming the first community-authored "Active Duty" tournament map.
Responsibilities: environment art, subtle changes to level design.