DE_CACHE
DE_CACHE is set in the shadows of Chernobyl.
Cache emphasizes mid-control and team adaptation. A wildly popular community-addition to Counter-Strike: Global Offensive, Cache is in many respects the most exciting project I've had the pleasure to work on.
Thanks:
Salvatore "Volcano" Garozzo - original level design, Lenz "penE" Monath - environment art collaboration.
Credits:
Featured in multiple Valve "Operations" before becoming the first community-authored "Active Duty" tournament map.
Responsibilities: environment art, subtle changes to level design.